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It would dishearten anyone that they are the only one who blogs on a site, but I figure the fad will return eventually. Try as you might to ignore me, you simply cannot. Not able are ya?

So lets talk nerdiness. Since last blogging it has been an utter disaster of games that have been dropping off left and right. First and Foremost : Duke NUKEM. 3D Realms is done, and Duke Nukem's future is in the balance, now apparently not made better by the fact that the publisher (Take-Two) are now suing 3D Realms. For those, unfamiliar or more likely don't give a shit, Duke Nukem started production in 1997. It is now 2009, and we are still without the sequel. So Take Two, who bought the publishing rights in 2000, is filing suit saying 3D Realms breached the contract. I can only sit back and ask: "THE FUCK HAVE YOU BEEN DOING ABOUT THIS GAME FOR 9 YEARS?!" A game like this obviously has appeal, recognition and the potential to print money.... Considering how the industry has grown, don't you pop your head in every now and again to see how its doing? I'd take an active role in the production of the game when I saw them faffing about or not using their time wisely, like say........ making more teasers or Prey.

God help us, Duke Nukem Forever never gets made. I accept a few facts. First, Duke Nukem was not the diamond-farting wonder we want to remember it being. The first 3 levels were cool, then it just seemed to lose me. Pardon me, I've always been a Doom fan, and say what you will, [original] Doom's genuinely unsophisticated charm holds up nice compared to today's Halo-FPS dominated market. Second, the mature appeal of the original game is no longer a taboo in the industry. Hookers? Strip Clubs? Excessive Violence? On those alone, you need to distinguish yourself away from Grand Theft Auto, and I remind you, they combined all three in. When we were all at age 11, the pixelated strippers meant the world to us, sadly, we all grew up and left Never Land, and bought the next system. Thirdly, my thesis, DNF WOULD HAVE NEVER LIVED UP TO ANYONE'S EXPECTATIONS! You build a game up to be so much, there is no way it can possibly live up to the hype. Over ten years in development, and maybe 2 teasers? The fuck was 3D Realms doing with their time? Since college I was fed bullshit about "time-management." Stop talking to me and my pot-head friends and talk to these slow-moving assholes.

The other game bringing massive attention on itself is Six Days In Fallujah. I wish I didn't know about this game. Worrying about the future of this game could possibly keep me up at night. First of all, I have nothing but the upmost respect for our troops and anyone reading this who served overseas, know that I would reach through the internet to shake your hand right now if I could, thank you for what you have put on the line to keep a keyboard jockey like me safe at home. I look at this game and watch the interview with the creators and recognize this as the moment where video games take a bold leap further into being an art-form. A game that intends to respectfully recreate the truest account of this conflict, and the chaotic and horrifying nature of the war, I am fascinated by the potential this could have. If this is an attempt to reflect a documentary-style of video games, then this is the sign of the industry maturing to a new level of art. I know that the average gamer would rather opt for the more impersonal war-simulator like Call Of Duty: Modern Warfare, and I respect that. While that series is set in an unnamed country, fighting a familiar, but completely fictitious war, it only scratched the surface of presenting a narrative set in the modern battle field. The game's publisher, Konami has backed out of releasing the game. Developer Atomic Games are still planning on making the game, and the common consensus is they need A) an American publisher, and B) a hell of a PR team. Konami dropped the ball on this, but I don't think this is necessarily the game they are likely to give their full attention to so that it keeps from being a PR nightmare. I realize the subject is incredibly soon, and the premise has to potential to disturb a lot of people. Maybe it's too early to call, but if I were Atomic Games, I'd be dead certain that this can be presented with the upmost care and sensitivity it can hold before even announcing the project.

Ok, I am asleep at this point, and have drug this out mercilessly. In conclusion, a publisher worth their salt will pick up both of theses games. I would really like Six Days to see the light of day, not prove me wrong, and show us more importantly that there is an audience who can appreciate a more mature subject matter.

Duke Nukem? Who knows? At least ID is throwing me another Wolfenstein and have already announced development on Doom 4. Duke an take all the time he damn well pleases, so long the developers that haven't let me down yet still know what the hell they are doing.

\m/

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